PLEASE ALSO SEE OUR KUDOBUZZ RATINGS ON THE *REVIEWS* TAB
"This game is unique!"
"Firstly I would like to say how gorgeous this game is to unbox. The board is made from bamboo and printed with soy inks. It is so lovely to handle and I couldn't help but keep touching the board! My husband and I played this storytelling game with two of our daughters and we loved it. It really engages all players. connecting with their imagination regardless of age. The aim of the game was to answer questions and use these answers to tell a story, whilst moving around the board. I really liked that there were no winners or losers, yet it still felt like a game. It was really engaging for children and adults alike..."
BY LISA - EDITOR'S PICK
“This game stands out in so many ways. First of all: the board is beautiful. It is made from bamboo and printed with soy inks. The other game pieces are all very strong and won't break soon. Second: this game is a story telling game where in everything is possible and active listening is key. That makes it great for kids to learn to listen, and to feel comfortable to tell a story and to use their imagination. I played it with just adults and it was a lot of fun.
The story was crazy and really original."
"This is a beautiful game. My daughter (aged 12) enjoyed opening the box for the first time; the bamboo board and cards are really attractive. You start by turning over Moon Cards that contain through-provoking questions such as: “What fills you with awe?” and, “If you could live by your own rules, what would you do differently?”. The questions caused us to really think as you can only write short answers. The players then start telling a story using prompt cards and responses from the Moon Card questions. Our storytelling was quite random at first but it evolved and we gradually got into the flow! There are no winners or losers; it’s a gentle entertainment of thinking and creating. It’s beautifully made and works well. My daughter loved writing with the pen and rubbing it off again!..."
"I genuinely loved it. If you like stories, writing or board games I think you'd like it too!"
Filmmaker, Lone Wolf Club Films
“It was fun, exciting and inspiring!”
ELLI, POSTGRADUATE STUDENT
“It was great playing CircleTales, a lovely breath of fresh air and a chance to step into a magical world. The game is fun engaging and exciting, you never know which way the tale will turn. On top of that, it is a beautiful looking game and it gives you the chance to get your friends to go on journeys with you that you could only ever imagine in your wildest dreams! I highly recommend CircleTales, it is a wonderful game and should be in every household!”
Author, Illustrator, Performer and
Co-Founder, JUMP FALL FLY
“It’s a great way to learn new vocabulary, be creative and have fun making a story.”
NAOMI, AGED 14
“CircleTales creates space for the sharing of imagination and experience.
It allows for the weaving of our inner terrain into a collective story. The result - connecting with each other in a way that honours our experience and imagination in playful and surprising ways. Please take a closer look and consider helping this game become a part of our schools, families and other gatherings.”
Co-founder of Yellow Coco Creative Arts Centre
“I liked the shared way of storytelling
and spending some quality time with friends.”
VISHWA, POSTGRADUATE STUDENT
“My experience learning about and playing CircleTales brought to mind the "Four Cs" that educators are trying to build into their classrooms to prepare students for 21st-century global society. The Four Cs in education are collaboration, creativity, critical thinking and communication. CircleTales asks players to access all of the Four Cs in order to find group and individual success. As a licensed educational psychologist, I can see how CircleTales would be a useful tool to aid the development of prosocial communication skills in a non-threatening, collaborative and creative environment.
ERIC ELLIOTT MS
Clinical Child Psychology, Licensed Educational Psychologist
San Francisco Unified School District
“I like that there was no winning and no losing.”
DAISY, AGED 9
“As well as enjoying playing I realised that CircleTales is a really promising tool that could be applied to many different human situations & challenges. The format and process of the game tap into universal symbols and archetypes and offers people different routes into themselves in a non-invasive and natural way. Thank you for creating this!”
ANTHONY ELDRIDGE ROGERS
Social Entrepreneur, Coach, Trainer, FRSA
CEO, FRC WORLDWIDE
“CircleTales helped me to understand
how others think the way they do.”
NUBUKE, FIRST-YEAR UNIVERSITY DRAMA STUDENT
“CircleTales offers a way to take a break from the digital world and interact with friends and family in a fun (and challenging) way. The game requires you to think on your feet, use your memory, and creativity to spin an entertaining story that your game circle can sustain. It's a fun and entertaining way to improve your storytelling skills!”
Founder and Chief Marketer, TRUSTED CMO
“It allows you to be more imaginative and creative, whilst having fun.”
DEVON EXETER LIBRARY VOLUNTEER, AGED 14
“A great game to get you into a creative mindset.”
Accredited JCA Global Emotional Intelligence Coach
Organisational Development Consultant, BACP Accredited Psychotherapist and Innovation Specialist
Founder, ELEPHANTS IN THE ROOM
“It’s an interesting game to develop your imagination and your language ability, especially for foreign students.”
XIN ZHAO, POSTGRADUATE STUDENT
“I liked sharing meaningful time together, listening to each other—co-creating.”
Shiatsu Practitioner, Psychotherapist and Cultural Champion
“...it’s a great storytelling game
where the moon asks you questions that guide you through a tale with twists and turns at the roll of the dice…”